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 Lizardmen 2500pts Saurus GG

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Nombre de messages : 3013
Age : 32
Localisation : Ath
armée(s) jouée(s) : orques et gobs,empire,nains,tau,marines, marines chaos, gardes impériales, elfes sylvains
Nom du club : Tour débène
Date d'inscription : 16/10/2006

MessageSujet: Lizardmen 2500pts Saurus GG   Mar 12 Juil - 21:26

+++ Lizardmen monster 2500pts (2493pts) +++

++ Saurian Ancients (Standard (1501-3999pts)) (2493pts) ++

+ Lords (480pts) +

Saurian Warlord (480pts) [Blade of Strife (45pts), Light Armour (20pts), Potion of Strength (20pts), Shield (5pts)]
····Rules: Born Predator, Cold-Blooded, Innate Defence (5+)
····Alpha Carnosaur (250pts) [Alpha Carnosaur]
········Rules: Apex Predator, Born Predator, Cold-Blooded, Innate Defence (3+), Multiple Wounds (D3), Swiftstride
····Army General [General]
····Profiles:
········Potion of Strength: Magic Property:One use only. May be activated at the start of any Phase. For the duration of the Player Turn, the bearer has +2 Strength. |9th Age 1.0.0 p109
········Light Armour: Saving Throw modifier:|Special Rules:|Type:
········Shield: Saving Throw modifier:|Special Rules:|Type:
········Alpha Carnosaur: M:7|WS:4|BS:-|S:7|T:6|W:6|I:3|A:5|LD:5|ArmourSave:|WardSave:|MR:|Type:Monster|Base Size:
········Saurian Warlord: M:4|WS:6|BS:-|S:5|T:5|W:3|I:4|A:5|LD:9|ArmourSave:|WardSave:|MR:|Type:Infantry (Character)|Base Size:
········Blade of Strife: Range:Close Combat|Strength:As user|Special Rules:The wielder has +3 Attacks when using this weapon.|Type:Magical Hand Weapon|9th Age 1.0.0 p106

+ Heroes (560pts) +

Saurian Veteran (320pts) [Battle Standard Bearer (25pts), Halberd (10pts), Light Armour (15pts), Shield (5pts), Talisman of Supreme Shielding (50pts)]
····Rules: Born Predator, Cold-Blooded, Innate Defence (5+)
····Carnosaur (130pts) [Carnosaur]
········Rules: Born Predator, Cold-Blooded, Fear, Frenzy, Large Target
····Profiles:
········Light Armour: Saving Throw modifier:|Special Rules:|Type:
········Shield: Saving Throw modifier:|Special Rules:|Type:
········Carnosaur: M:7|WS:3|BS:-|S:6|T:5|W:4|I:2|A:4|LD:5|ArmourSave:|WardSave:|MR:|Type:Monstrous Beast|Base Size:
········Saurian Veteran: M:4|WS:5|BS:-|S:5|T:5|W:2|I:3|A:4|LD:8|ArmourSave:|WardSave:|MR:|Type:Infantry (Character)|Base Size:
········Talisman of Supreme Shielding: Protection:The bearer has Ward Save (4+)|9th Age 1.0.0 p108
········Halberd: Range:|Strength:|Special Rules:|Type:

Skink Priest (125pts) [Dispel Scroll (35pts)]
····Rules: Cold-Blooded, Innate Defence (6+), Strider (Water), Telepathic Link
····Level 2 Wizard Apprentice (25pts) [Path of Heavens]
····Profiles:
········Dispel Scroll: Magic Property:One use only. Instead of making a dispel roll, you can use this scroll. The spell is automatically dispelled. |9th Age 1.0.0 p110
········Skink Priest: M:6|WS:2|BS:3|S:3|T:2|W:2|I:4|A:1|LD:6|ArmourSave:6+|WardSave:|MR:|Type:Infantry (Character)|Base Size:

Skink Priest (115pts) [Ring of Fire (25pts)]
····Rules: Cold-Blooded, Innate Defence (6+), Strider (Water), Telepathic Link
····Level 2 Wizard Apprentice (25pts) [Path of Heavens]
····Profiles:
········Ring of Fire: Magic Property:Bound Spell, Power Level 3. Contains the spell Fireball (Path of Fire). |9th Age 1.0.0 p109
········Skink Priest: M:6|WS:2|BS:3|S:3|T:2|W:2|I:4|A:1|LD:6|ArmourSave:6+|WardSave:|MR:|Type:Infantry (Character)|Base Size:

+ Core (637pts) +

Saurian Warriors (397pts) [Champion (10pts), Musician (10pts), Standard Bearer (10pts)]
····Rules: Born Predator, Cold-Blooded, Innate Defence (5+)
····28x Saurian Warriors (392pts) [28x Crocodile Warriors (28pts), 28x Spears (56pts)]
········Rules: Crocodile Warriors
····Profiles:
········Shield: Saving Throw modifier:|Special Rules:|Type:
········Champion: M:4|WS:4|BS:1|S:4|T:4|W:1|I:2|A:3|LD:8|ArmourSave:|WardSave:|MR:|Type:Infantry|Base Size:
········Saurian Totem Warriors: M:4|WS:3|BS:-|S:4|T:4|W:1|I:2|A:2|LD:8|ArmourSave:|WardSave:|MR:|Type:Infantry|Base Size:
········Spear: Range:|Strength:|Special Rules:|Type:

Skink Braves (80pts) [10x Skink Brave (50pts), Skirmish (Max 15 skinks and no caimans) (20pts)]
····Rules: Cold-Blooded, Combined Strength, Innate Defence (6+), Skirmishers, Strider (Water)
····Profiles:
········Shield: Saving Throw modifier:|Special Rules:|Type:
········Skink Brave: M:6|WS:2|BS:3|S:3|T:2|W:1|I:4|A:1|LD:5|ArmourSave:|WardSave:|MR:|Type:Infantry|Base Size:
········Javelin: Range:12"|Strength:As User|Special Rules:Quick to fire|Type:Shooting weapon

Skink Braves (80pts) [10x Skink Brave (50pts), Skirmish (Max 15 skinks and no caimans) (20pts)]
····Rules: Cold-Blooded, Combined Strength, Innate Defence (6+), Skirmishers, Strider (Water)
····Profiles:
········Shield: Saving Throw modifier:|Special Rules:|Type:
········Skink Brave: M:6|WS:2|BS:3|S:3|T:2|W:1|I:4|A:1|LD:5|ArmourSave:|WardSave:|MR:|Type:Infantry|Base Size:
········Javelin: Range:12"|Strength:As User|Special Rules:Quick to fire|Type:Shooting weapon

Skink Braves (80pts) [10x Skink Brave (50pts), Skirmish (Max 15 skinks and no caimans) (20pts)]
····Rules: Cold-Blooded, Combined Strength, Innate Defence (6+), Skirmishers, Strider (Water)
····Profiles:
········Shield: Saving Throw modifier:|Special Rules:|Type:
········Skink Brave: M:6|WS:2|BS:3|S:3|T:2|W:1|I:4|A:1|LD:5|ArmourSave:|WardSave:|MR:|Type:Infantry|Base Size:
········Javelin: Range:12"|Strength:As User|Special Rules:Quick to fire|Type:Shooting weapon

+ Special (601pts) +

Skink Hunters (83pts) [Upgrade to Chameleons (14pts)]
····Rules: Cold-Blooded, Hard Target, Innate Defence (6+), Scout, Skirmishers, Strider (Water)
····7x Skink Hunter (49pts) [7x Poisoned Javalin and Shield]
····Profiles:
········Shield: Saving Throw modifier:|Special Rules:|Type:
········Chameleon: M:6|WS:2|BS:4|S:3|T:2|W:1|I:4|A:1|LD:6|ArmourSave:|WardSave:|MR:|Type:Infantry|Base Size:
········Skink Hunter: M:6|WS:2|BS:4|S:3|T:2|W:1|I:4|A:1|LD:6|ArmourSave:|WardSave:|MR:|Type:Infantry|Base Size:
········Javelin: Range:12"|Strength:As User|Special Rules:Quick to fire|Type:Shooting weapon

Skink Hunters (83pts) [Upgrade to Chameleons (14pts)]
····Rules: Cold-Blooded, Hard Target, Innate Defence (6+), Scout, Skirmishers, Strider (Water)
····7x Skink Hunter (49pts) [7x Poisoned Javalin and Shield]
····Profiles:
········Shield: Saving Throw modifier:|Special Rules:|Type:
········Chameleon: M:6|WS:2|BS:4|S:3|T:2|W:1|I:4|A:1|LD:6|ArmourSave:|WardSave:|MR:|Type:Infantry|Base Size:
········Skink Hunter: M:6|WS:2|BS:4|S:3|T:2|W:1|I:4|A:1|LD:6|ArmourSave:|WardSave:|MR:|Type:Infantry|Base Size:
········Javelin: Range:12"|Strength:As User|Special Rules:Quick to fire|Type:Shooting weapon

Skink Sky-Riders (145pts)
····Rules: Cold-Blooded
····Skink Sky-Rider (50pts) [Shields (5pts)]
········Ramphodon (10pts)
············Ramphodon [Light Armour]
················Rules: Armour Piercing (1), Fast Cavalry, Fly (Cool, Frenzy, Innate Defence (6+), Lethal Strike, Mount's Protection (6+), Prey Scent, Skirmishers, Strider (Forest)
····Skink Sky-Rider (50pts) [Shields (5pts)]
········Ramphodon (10pts)
············Ramphodon [Light Armour]
················Rules: Armour Piercing (1), Fast Cavalry, Fly (Cool, Frenzy, Innate Defence (6+), Lethal Strike, Mount's Protection (6+), Prey Scent, Skirmishers, Strider (Forest)
····Skink Sky-Rider (50pts) [Shields (5pts)]
········Ramphodon (10pts)
············Ramphodon [Light Armour]
················Rules: Armour Piercing (1), Fast Cavalry, Fly (Cool, Frenzy, Innate Defence (6+), Lethal Strike, Mount's Protection (6+), Prey Scent, Skirmishers, Strider (Forest)
····Profiles:
········Light Armour: Saving Throw modifier:|Special Rules:|Type:
········Shield: Saving Throw modifier:|Special Rules:|Type:
········Ramphodon: M:2|WS:3|BS:-|S:4|T:3|W:2|I:4|A:2|LD:3|ArmourSave:|WardSave:|MR:|Type:Monstrous Beast|Base Size:
········Skink Sky-Rider: M:6|WS:2|BS:3|S:3|T:2|W:1|I:4|A:1|LD:5|ArmourSave:|WardSave:|MR:|Type:Monstrous Cavalry|Base Size:
········Light Lance: Range:|Strength:|Special Rules:|Type:
········Poisoned Javelin: Range:12"|Strength:As User|Special Rules:Poisoned attacks, Quick to fire|Type:Shooting weapon

Skink Sky-Riders (145pts)
····Rules: Cold-Blooded
····Skink Sky-Rider (50pts) [Shields (5pts)]
········Ramphodon (10pts)
············Ramphodon [Light Armour]
················Rules: Armour Piercing (1), Fast Cavalry, Fly (Cool, Frenzy, Innate Defence (6+), Lethal Strike, Mount's Protection (6+), Prey Scent, Skirmishers, Strider (Forest)
····Skink Sky-Rider (50pts) [Shields (5pts)]
········Ramphodon (10pts)
············Ramphodon [Light Armour]
················Rules: Armour Piercing (1), Fast Cavalry, Fly (Cool, Frenzy, Innate Defence (6+), Lethal Strike, Mount's Protection (6+), Prey Scent, Skirmishers, Strider (Forest)
····Skink Sky-Rider (50pts) [Shields (5pts)]
········Ramphodon (10pts)
············Ramphodon [Light Armour]
················Rules: Armour Piercing (1), Fast Cavalry, Fly (Cool, Frenzy, Innate Defence (6+), Lethal Strike, Mount's Protection (6+), Prey Scent, Skirmishers, Strider (Forest)
····Profiles:
········Light Armour: Saving Throw modifier:|Special Rules:|Type:
········Shield: Saving Throw modifier:|Special Rules:|Type:
········Ramphodon: M:2|WS:3|BS:-|S:4|T:3|W:2|I:4|A:2|LD:3|ArmourSave:|WardSave:|MR:|Type:Monstrous Beast|Base Size:
········Skink Sky-Rider: M:6|WS:2|BS:3|S:3|T:2|W:1|I:4|A:1|LD:5|ArmourSave:|WardSave:|MR:|Type:Monstrous Cavalry|Base Size:
········Light Lance: Range:|Strength:|Special Rules:|Type:
········Poisoned Javelin: Range:12"|Strength:As User|Special Rules:Poisoned attacks, Quick to fire|Type:Shooting weapon

Skink Sky-Riders (145pts)
····Rules: Cold-Blooded
····Skink Sky-Rider (50pts) [Shields (5pts)]
········Ramphodon (10pts)
············Ramphodon [Light Armour]
················Rules: Armour Piercing (1), Fast Cavalry, Fly (Cool, Frenzy, Innate Defence (6+), Lethal Strike, Mount's Protection (6+), Prey Scent, Skirmishers, Strider (Forest)
····Skink Sky-Rider (50pts) [Shields (5pts)]
········Ramphodon (10pts)
············Ramphodon [Light Armour]
················Rules: Armour Piercing (1), Fast Cavalry, Fly (Cool, Frenzy, Innate Defence (6+), Lethal Strike, Mount's Protection (6+), Prey Scent, Skirmishers, Strider (Forest)
····Skink Sky-Rider (50pts) [Shields (5pts)]
········Ramphodon (10pts)
············Ramphodon [Light Armour]
················Rules: Armour Piercing (1), Fast Cavalry, Fly (Cool, Frenzy, Innate Defence (6+), Lethal Strike, Mount's Protection (6+), Prey Scent, Skirmishers, Strider (Forest)
····Profiles:
········Light Armour: Saving Throw modifier:|Special Rules:|Type:
········Shield: Saving Throw modifier:|Special Rules:|Type:
········Ramphodon: M:2|WS:3|BS:-|S:4|T:3|W:2|I:4|A:2|LD:3|ArmourSave:|WardSave:|MR:|Type:Monstrous Beast|Base Size:
········Skink Sky-Rider: M:6|WS:2|BS:3|S:3|T:2|W:1|I:4|A:1|LD:5|ArmourSave:|WardSave:|MR:|Type:Monstrous Cavalry|Base Size:
········Light Lance: Range:|Strength:|Special Rules:|Type:
········Poisoned Javelin: Range:12"|Strength:As User|Special Rules:Poisoned attacks, Quick to fire|Type:Shooting weapon

+ Rare (215pts) +

Taurosaur (215pts) [Great Bow, Sharp Horns (15pts), 5x Skink Crew]
····Rules: Cold-Blooded, Immune to Psychology, Impact Hits (D6+1), Innate Defence (3+), Sharp Horns, Stubborn
····Profiles:
········Skink Crew: M:|WS:2|BS:3|S:3|T:|W:|I:4|A:1|LD:6|ArmourSave:|WardSave:|MR:|Type:|Base Size:
········Taurosaur: M:6|WS:3|BS:-|S:5|T:6|W:5|I:2|A:4|LD:-|ArmourSave:|WardSave:|MR:|Type:Ridden Monster|Base Size:
········Great Bow: Range:36"|Strength:6|Special Rules:Multiple Wounds (D3), Armour Piercing (6), Quick to Fire|Type:Bolt thrower artillery weapon
········Poisoned Javelin: Range:12"|Strength:As User|Special Rules:Poisoned attacks, Quick to fire|Type:Shooting weapon

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Gregor
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Nombre de messages : 1275
Age : 32
Localisation : Ladeuze
armée(s) jouée(s) : Elfes sylvains, Hauts elfes et Bretonniens
Nom du club : Tour d'ébène
Date d'inscription : 22/11/2005

MessageSujet: Re: Lizardmen 2500pts Saurus GG   Mer 13 Juil - 10:04

Hard sur les scnars mais on voit que t'aimes les gros gros ^^
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Lizardmen 2500pts Saurus GG
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